Design Path: Principles and Interaction
Design is clarity and smooth action, not just good looks. Pick a subcategory and difficulty, ten questions per level, with spaced review, points, ranks and share cards. The path covers design principles and interaction design; each subcategory has four difficulties, so visual rules and flows are practiced separately. Every level asks ten questions and schedules misses for spaced review.
How it works
- Pick design principles or interaction.
- Each has four difficulties.
- Ten questions per level; points unlock the next.
FAQ
How many levels?
8 difficulties x 1000 levels = 8000 levels.
Do I need design tools?
No; start with principles and flows.